Living Local Culture UnitThis class unit has students
reflect & celebrate the local, living Alaska culture.
![]() Illustration courtesy of Alaska Native Knowledge Network |
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Planning & Context of Unit
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1. recognize
the validity and integrity of the traditional knowledge system;
2. utilize Elders' expertise in multiple ways in their teaching; 3. provide opportunities and time for students to learn in settings where local cultural knowledge and skills are naturally relevant; 4. provide opportunities for students to learn through observation and hands-on demonstration of cultural knowledge and skills; 5. adhere to the cultural and intellectual property rights that pertain to all aspects of the local knowledge they are addressing; 6. continually involve themselves in learning about the local culture.
a. incorporating characteristics
of the student’s and local community’s culture into instructional
strategies that support student learning;
b. Identifying and using
instructional strategies and resources that are appropriate to the
individual and special needs of students; and
c. Applying knowledge of Alaska
history, geography, economics, governance, languages, traditional life
cycles and current issues to the selection of instructional strategies,
materials and resources.
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Activities & Assessment
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1. Warm-up options for start of unit: show pictures, play music, wear related clothing, role play, play a guessing game, change the lighting or décor, scavenger hunt, enjoy food related to the topic. 2. Preview this unit outline & answer questions (10-? min.) 3. Class decides on topic (by consensus?) Elders could help facilitate. Discuss ANCSA difficuly w/ democracy vs. consensus (AFN, boards of directors, dissidence). (60-? min.) 4. Think on paper—teacher reads/shows a model; students choose one assignment. (15 min.) 4.1. Freewrite Journal: write what you want about this topic. 4.2. Questionairre: What experiences, book learning, settings, conversation, media, family, friends, feelings, images, curiosity do you have related to the topic? 5. Discuss “4” with a partner or small group. Read parts of it if you’re not sure what to talk about. (10-? min.) 6. Look at model projects from past units. (We don’t have “past units” yet!) (20 min.) 7. Brainstorm for project ideas; write down three. (10-? min.) 8. New Information: guest elder/expert, lecture, notes, reading, video, field trip, observe/participate in an event. Follow up with a quiz, summary, discussion 9. Conference individually: teacher approves academic parts of student’s project (15 + min. per student to identify personal interests, strengths & challenges. Start this during steps 4, 5, & 6 to make the most of time. If students have gaps w/ nothing to work on, can do book report reading, PLATO skill drills) 10. Research: search and do a brief (1-5 sentence) review of websites about the topic. Do a (casual or official) works cited page or annotated bibliography, and post on website. Can also use other sources. (3 hrs.) 11. Interview expert/elder (develop questions/topics, do interview, two paragraph reflection) 12. Writing: students choose one five paragraph (+) essay: (3 hrs.) 12.1. write paragraph or more description from observation or memory 12.2. write expository/persuasive/research essay. 12.3. other kind? 13. Write/edit encyclopedia articles: publish an informative article on Wikipedia.com, the open source encyclopedia website. Edit an existing article. (up to 6 hrs.) 14. Project, Publicity, and Being a People Person: students choose one project; aim for a 20 minute “performance.” (~15 hrs. in-class) 14.1. Children’s book Children’s book: write it, perform it at local library or classroom, host an activity for children, & have them assess your work. (Use writing process: identify age/people for target audience; brainstorm a problem they’d relate to, OR an interesting topic; Outline a plot diagram w/ three cycles of intrigue/solutions, OR outline your information; do rough draft w/ sketched pictures; read to peers & 1-2 children, get feedback; do final draft; edit. 14.2. Web site: build one w/ photos, writing, links, etc. (see online portfolio website or alaskool.com for models). Fully engage a surfer for twenty + minutes. For assessment, include opinion poll, or comments section asking readers to assess the site. 14.3. Radio show: do a news story, public interview, or radio documentary (similar to This American Life). Turn in any written notes, interview questions, scripts, etc. Include credits & other qualities of a professional feature. Ask listeners to call in w/ assessment. 14.4. Video: make one for local TV station, Internet, or gifts to libraries & individuals. Turn in any written notes, interview questions, scripts, etc. Include credits & other qualities of a professional video. (see Keek’ video on employment & life in Keek’. If the stars line up right, at a boarding school, students could use winter break for filming.) Ask viewers to assess. 14.5. Technical Writing: learn a skill & compose instructions/diagrams on how to do it, from gathering resources to the proper use & care of the product. Publish it (web, booklet, poster—see “How to Make a Deerhide Drum” poster by Pauline Duncan). Teach a class (~90 min?), & have students assess your work. 15. Assess with audience feedback from 10+ people: one positive & one suggestion for improvement. Students randomly assigned to assess five others in class. 16. Revise & tie up loose ends, thank people who helped (1/2 hr.) 17. Standards based assessment—incorporate audience assessment w/ teacher’s (~15 min./student) 17.1. Successful project criteria: 17.1.1. Content accurately represents part of the local, living culture. It has “texture” and interest. 17.1.2. Presentation is appropriately slick or down home. It is organized, edited (doesn’t ramble or have extra pauses), and seamlessly engages the audience. 17.1.3. Quantity of time, thought and work is sufficient for a major project grade. 17.2. Grading Scale 4 = Project meets all parts of the standard 3 = Project meets most of the standard, but needs some improvement 2 = Project meets half of the standard, and needs major improvement 1 = Project is in early stage of development, meets less than half of standard. 0 = No project 18. Celebrate with a party, game day, music & dancing, or other activity. |